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Tutorial Lightwave 3D Sci Fi Futuristic City Exteriors  
Tutorial Information   Product ID: 613016
Keywords: lightwave, sci, fi, modeling, tutorial, video, spaceship, futuristic, city, render, exteriors, training, course
Author: adamgibson
Added on: 4/17/2012
Category: Tutorials > Lightwave
Summary: Lightwave 3D Sci Fi Futuristic City Exteriors 3D Tutorial
Lightwave 3D Sci-Fi Modeling-Volume #2- Exteriors: Futuristic City
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User level: Novice
 

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3D Models, Textures, and Stock Photography LW_Sci_Fi_Modeling_Vol_2_Exteriors_Product_Shot_400pix.jpg
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Full description
In this training video watch Lightwave Instructor Adam Gibson build a Sci-Fi Style City similar to many that have been created for big screen sci-fi action films.

The premise of this video is to show Lightwave's quick and powerful modeling tools combined with some compositing tricks to create the illusion of a massive city using very little geometry. Less geometry means quicker render times. Techniques on how to set up a Sky-Dome and how to set-up optical illusions using Perspective are discussed in detail.

Chapter 1- Intro

Chapter 2- Creating Background Buildings Using 2D Images/Photos

Chapter 3- Futuristic Style Structures

Chapter 4- Capsule Shape Tower Part One

Chapter 4- Capsule Shape Tower Part Two

Chapter 5- Quad Winged Tower

Chapter 6- Short Tower

Chapter 7- Creating a Tower with the Taper Tool

Chapter 8- Creating a Tower with the Boolean Tool Part One

Chapter 8- Creating a Tower with the Boolean Tool Part Two

Chapter 9- Creating a Tower with the Lathe Tool

Chapter 10- How to Resize your Models with the Absolute Size Tool

Chapter 11- What is a Sky Dome?

Chapter 12- Creating a Sky Dome

Chapter 13- Setting Up a Sky Dome in Layout

Chapter 14- How to Render Images for "Polygon Building Background Plates"

Chapter 15- How to Create "Polygon Building Image Background Plates" in Modeler

Chapter 16- How to Composite "Polygon Building Image Background Plates" in Layout

Chapter 17- How to Remove Perspective from "Polygon Building Image Background Plates"

Chapter 18- Radiosity and Lighting

Chapter 19- Lights: Exclude Object/Mesh Feature

Chapter 20- City Assets

Chapter 21- Adjusting Background Plates in Layout

Chapter 22- Adjusting Background Plates Images in Photoshop

Chapter 23- Re-Applying Background Plate in Layout

Chapter 24- Cloning and Adjusting BG Plates

Chapter 25- Populating the Scene with City Objects

Chapter 26- Camera Animation Set-Up

Chapter 27- Adding Tension to Camera Keyframes

Chapter 28- Background Spacefighter Fly-by

Chapter 29- Added City Traffic and Render Settings

Chapter 30- Final Animation


Level: Beginner

Running Time: 7 hrs. 44 mins.

Screen-Res: 1680 x 1050 pixels

Video Format: MP4.mp4