Low polygonal game ready animated model of wizard woman in 3D Max file version 2009 minimum.
.FBX and OBJ are included.
I used Character Studio MAX to make animations.
This character has 33 animations. BIP Character Studio files are included.
Animation list:
1 M_combat_mode_A: 0 – 75 fr.,
2 M_dodge_to_left: 76 – 111 fr., 3 M_dodge_to_right: 112 – 147 fr.,
4 M_magic_helix_spell: 148 – 218 fr., 5 M_staff_block: 219 – 254 fr., 6 M_staff_earthquake_spell: 255 – 290 fr.,
7 M_staff_Hit: 291 – 326 fr., 8 M_straight_down_hit: 327 – 362 fr., 9 M_swing_right: 363 – 398 fr.,
10 M_Taking_hit: 399 – 434 fr., 11 M_dying_B: 435 – 500 fr.,
12 M_combat_mode_B: 501 – 576 fr., 13 M_duck_below_swing: 577 – 612 fr.,
14 M_magic_light_spell: 613 – 663 fr., 15 M_magic_shot_stright: 664 – 699 fr.,
16 M_combat_mode_C: 700 – 775 fr.,
17 M_buff_spell_A: 776 – 826 fr., 18 M_buff_spell_B: 827 – 917 fr.,
19 M_fire_ball_spell: 918 – 993 fr.,
20 M_spell_cast_A: 994 – 1064 fr., 21 M_spell_cast_B: 1065 – 1100 fr., 22 M_spell_cast_C: 1101 – 1136 fr., 23 M_spell_cast_D: 1137 – 1172 fr.,
24 M_Dying_A: 1173 – 1213 fr.,
25 M_Standing-Free_A: 1214 – 1314 fr., 26 M_looking_around: 1315 – 1491 fr.,
27 M_Standing-Free_B: 1492 – 1592 fr., 28 M_making_potion: 1593 – 1623 fr., 29 M_Drinking_potion: 1624 – 1704 fr.,
30 M_kiss: 1705 – 1790 fr., 31 M_Run: 1791 – 1813 fr.,
32 M_jump_runing: 1814 – 1854 fr., 33 M_walk: 1855 – 1905 fr.,
I exported animated version to .FBX file format. Not skinned version I exported to .OBJ format.
Model has 2298 polygons and 2213 vertexes.
Textures: diffuse, specular, and normals maps. Textures are TIF file format 2048x2048 for wizard and 1024x1024 for staff.
|