Kim Possible 3d models 

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3D Models Kim Possible  
3D Model Information Product ID: 44425
Keywords: kim, possible, cartoon, character, female, woman, girl, anime, manga, action, fantasy, animation, animated, television, tv, movie
Author: cbspicer | Author's web site
Added on: 2/23/2008
Downloads: 3060
Category: 3D Models > Characters / People > Human / Person > Child Female
Summary: Kim Possible 3D Models
Subdivision model of 's Kim Possible
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Rating: 4.5 out of 5 stars from 22 reviews. (read free reviews)
Popularity: 10 members liked this product.
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Price: FREE
Personal use only


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Available files and versions
3D Studio (.3ds) - 7.6Mb

Details
Geometry: Subdivision
Polygons: 8700
Vertices: 4350
Textures (?): Yes
Materials (?): No
Animated: No
Jointed: Yes
 

Available images
3D Models, Textures, and Stock Photography kp_render01.jpg
3D Models, Textures, and Stock Photography kp_render02.jpg
3D Models, Textures, and Stock Photography kp_render03.jpg
3D Models, Textures, and Stock Photography kp_render04.jpg
3D Models, Textures, and Stock Photography kp_render05.jpg
3D Models, Textures, and Stock Photography kp_render06.jpg
3D Models, Textures, and Stock Photography kp_render07.jpg
3D Models, Textures, and Stock Photography kp_render08.jpg
3D Models, Textures, and Stock Photography kp_wire01.jpg

Full description
's Kim Possible modeled in Carrara 4.0 and provided in .car, .3ds, and .obj formats.

This model was created solely as an exercise in subdivision character modeling. It is not intended for commercial use.

The basic subdivision cage consists of near all-quad topology in the native .car format, resulting in very smooth subdivision. Since the exported .3ds and .obj formats are automatically triangulated, smoothed models with two iterations of subdivision are included along with the basic subdivision cage (83,000 facets and 8,700 facets respectively).

Eyes are movable, lips are separable, and fingers can be fully articulated. Each of the four outfits shown in the previews are included with the model.

Multiple texture maps are used at varying resolutions. All maps are included and must be reapplied in .3ds and .obj versions.

The native .car format preserves the bones used to rig the character. The .3ds and .obj versions require manual rigging in the 3D application of your choice.