Wood Panel Shutter window DLRUS Window 12 G TN Texture
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Texture Wood Panel Shutter window DLRUS Window 12 G TN
Texture Information
Product ID:
33299
Keywords:
window
,
wooden
,
wood
,
shutter
,
panel
,
folding
,
old
,
weathered
,
dizzylabs
,
dlrus
,
rustic
,
worn
,
stressed
,
architecture
,
gamestash
,
game
,
gameready
,
europe
,
city
,
urban
,
tile
,
tiled
,
building
,
window
Author
:
DizzyLabs
Added on:
6/8/2007
Category:
Textures
>
Architecture
>
Window
Summary:
Wood Panel Shutter window DLRUS Window 12 G TN 3D Texture
Window texture from DIZZYLABS Rustic Architectural Textures - GameStash Series.
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Price: $8.00
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Preview
Available files and versions
JPEG (.jpg, .jpe, .jpeg) - 7.8Mb
Details
Width:
2048
Height:
2048
Color depth:
32 bit
Tileable:
No
Alpha channel:
Yes
Animated:
No
Multiple layers:
No
Available images
Full description
DIZZYLABS:: Rustic Architectural Textures - GameStash
This texture is a part of DizzyLabs Gamestash:: Rustic Architectural Textures pack representing the worn and stressed architectural parts and details standardized for the game development production.
Rustic Architectural Texture pack is comprised of many categories such as: Fronts, Windows, Doors, Walls etc. which can be purchased per texture or per category(Fronts, Walls etc.)
Rustic Architectural Textures are also available in standard (non game ready) format at different price points.
-To view standard version of this texture please type texture name and replace letter 'G' (which represent game ready texture), with a letter 'S' (which represent standard texture).
Example: Rename DLRUS_Front_01_G_TH_C to DLRUS_Front_01_S_TH_C
About GAME STASH series::
DizzyLab's GAMESTASH texture series are made by professional game artists providing you with the invaluable out-of-the-box standardized solution to boost up your productivity in any game production pipeline, while respecting all the standards in today's game art production.
- Shot with professional SLR digital cameras to ensure best quality and high-resolution.
- Corrected lens distortion and vignetting.
- Removed lighting gradations.
- Textures are tiled in power of 2 dimensions ready for use in ANY GAME ENGINE.
- Additional map types: Bump, Normal, Displacement, Transparency.
- Ready to use with polybump/offset/parallax mapping realtime shaders.
- Componental texture design for easy derivation of new textures from existing ones.
- HiResolution - most textures are 2048x2048px.
- Highest quality setting JPEG compression, 24 bit RGB.
TEXTURE DESCRIPTION:
Stressed and worn window texture ready for usage in any game production pipeline.
Detailed texture set description:
Dimensions in pixels: 2048 x 2048
Tiling info: Textures are not tiled.
Texture maps included:
-Color map
-Bump map
-Normal map
-Displacement map
-Alpha maps
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