Gravel Ground Texture
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Texture Gravel Ground
Texture Information
Product ID:
32140
Keywords:
dirt
,
ground
,
pebble
,
gravel
,
earth
,
soil
,
rough
,
rustic
,
worn
,
gamestash
,
game
,
ready
,
tile
,
tiled
,
brown
,
tan
Author
:
DizzyLabs
Added on:
5/21/2007
Category:
Textures
>
Grass / Ground
>
Gravel / Pebbles
Summary:
Gravel Ground 3D Texture
Ground/Floor texture from DIZZYLABS Rustic Architectural Textures - GameStash Series.
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Rating:
from 7 reviews.
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Popularity:
2 members liked this product.
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Price: $8.00
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Preview
Available files and versions
JPEG (.jpg, .jpe, .jpeg) - 15.4Mb
Details
Width:
2048
Height:
2048
Color depth:
24 bit
Tileable:
Yes
Alpha channel:
No
Animated:
No
Multiple layers:
No
Available images
Full description
DIZZYLABS:: Rustic Architectural Textures - GameStash
This texture is a part of DizzyLabs Gamestash:: Rustic Architectural Textures pack representing the worn and stressed architectural parts and details standardized for the game development production.
Rustic Architectural Texture pack is comprised of many categories such as: Fronts, Windows, Doors, Walls etc. which can be purchased per texture or per category(Fronts, Walls etc.)
Rustic Architectural Textures are also available in standard (non game ready) format at different price points.
-To view standard version of this texture please type texture name and replace letter 'G' (which represent game ready texture), with a letter 'S' (which represent standard texture).
Example: Rename DLRUS_Front_01_G_TH_C to DLRUS_Front_01_S_TH_C
About GAME STASH series::
DizzyLab's GAMESTASH texture series are made by professional game artists providing you with the invaluable out-of-the-box standardized solution to boost up your productivity in any game production pipeline, while respecting all the standards in today's game art production.
- Shot with professional SLR digital cameras to ensure best quality and high-resolution.
- Corrected lens distortion and vignetting.
- Removed lighting gradations.
- Textures are tiled in power of 2 dimensions ready for use in ANY GAME ENGINE.
- Additional map types: Bump, Normal, Displacement, Transparency.
- Ready to use with polybump/offset/parallax mapping realtime shaders.
- Componental texture design for easy derivation of new textures from existing ones.
- HiResolution - most textures are 2048x2048px.
- Highest quality setting JPEG compression, 24 bit RGB.
TEXTURE DESCRIPTION:
Stressed and worn ground texture ready for usage in any game production pipeline.
Detailed texture set description:
Dimensions in pixels: 2048 x 2048
Tiling info: Textures are tiled only in horizontal direction.
Texture maps included:
-Color map
-Bump map
-Normal map
-Displacement map
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