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Tutorial Prop Modeling 101 Project 3 - Garbage Can Part 3
Tutorial Information
Product ID:
104577
Keywords:
Autodesk
,
3D
,
Studio
,
Max
,
3dsmax
,
Headus
,
UVLayout
,
Adobe
,
PhotoshopTutorial
,
Tut
,
Training
,
Beginner
,
Prop
,
Modeling
,
Garbage
,
Can
,
Texturing
,
UVMapping
,
Chris
,
Tate
,
Free
Author
:
the_dd
|
Author's web site
Added on:
8/1/2009
Downloads:
152
Category:
Tutorials
>
3ds max
>
Modeling
Summary:
Prop Modeling 101 Project 3 - Garbage Can Part 3 3D Tutorial
3D Studio Max Tutorial - Prop Modeling 101: Project #3 - Garbage Can Part: 3
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Price
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Preview
Available files and versions
Quicktime (.mov, .qt) - 82.4Mb
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Details
User level:
Novice
Available images
Full description
In the final part of our garbage can project, we'll give our can the beat down texture wise We'll organize our UV's in Max and then it's over to photoshop to build some damaged texture maps. Unlike in our previous wine barrel project, we'll be using multiple 2K maps this time. We'll create diffuse, bump and spec maps for our model and then we'll complete the project by setting up our shaders and applying our textures back in 3dsmax.
SOFTWARE REQUIRED: 3D Studio Max 9, Photoshop
DURATION: 44 Mins
DOWNLOAD FORMAT: Quicktime video .zip 82.4mb
VIDEO RESOLUTION: 1280x798
TEXTURE MAPS ARE INCLUDED AND ALSO AVAILABLE FOR DOWNLOAD ON MY WEBSITE
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